From Babylon.js to Native WebGPU: How OVGrid Migrated to a Framework-Free EngineIn 2020, OVGrid started as an experiment in building dynamic 3D virtual worlds using Babylon.js — one of the most mature WebGL frameworks available. We explored terraforming, dynamic textures, height maps, and real-time rendering. The results were pr...Feb 17, 2026·4 min read